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How to Play

From Vector Strike Wiki

Welcome to Vector Strike. Tight teamplay and quick decision making is vital, but you'll never get there if you don't understand the fundamentals. This page will cover all the basics of playing Vector Strike, excluding any Striker specific tips or tricks. This page will be referring to the projectiles that you can fire as Shooting and interactions with the ball as Throwing.

Shooting

Long Shot

The Long Shot is the most basic type of projectile in the game, shooting forward at your cursor and arcing down over time. With a max ammo if PLACEHOLDER and PLACEHOLDER in the immediate pool before needing to reload. Upon hitting a surface they will bounce PLACEHOLDER times. If a Long Shot hits the ball it'll push it. Depending where it hits the ball it may also apply spin.

Breaker Shot

The Breaker Shot is a short ranged shot intended to break grabs. With a max ammo if PLACEHOLDER and PLACEHOLDER in the immediate pool before needing to reload. Breaker Shots will break any grab, opponent and friendly so be wary. It also excels in defense, being easier to use to push the ball back as it heads towards you or the goal. Two shots usually counteracts any momentum the ball may have.

Movement

Dashing

Sliding

Ball Handling

Grabbing

Throwing

Contents